
Heavy Armor: The sorcerer is flimsy, and assuming you take your first level as a paladin you’ll have access to heavy armor and shield proficiency right from the start. Hit Points: Every paladin level you take will gain you an average of 2 hit points more than your sorcerer levels with their wimpy d6 hit dice (just as bad as a wizard). While every class feature has some utility, there are a few key features we’re “going for” when putting together a sorcadin character. Because of the way proficiencies work when multiclassing, starting with sorcerer would lose you heavy armor proficiency which is often a major part of the sorcadin build. We’ll get into the exact order of leveling up in a second, but it’s important to lock in the fact that your first level should be paladin. That’s not to say they’re bad or unplayable before 5th level, but that’s when they start functioning not as just a paladin or sorcerer, but as our new sorcadin strategy. For sorcadins this is 5th level, or more precisely with 2 levels of paladin and 3 levels of sorcerer. Finally, while a sorcadin is going to be a bit tankier than your average sorcerer, it’s going to be a lot squishier than your average paladin.Įvery multiclass build tends to have an optimized level where they “kick in” and they have all the features meshing properly. It’s also really focused on spending a ton of resources for massive nova damage, but all these resources only refresh on a long rest, and you can be caught used up if fights are too long or numerous. You’ll also likely need to take a few feats to get the most of your sorcadin so sorcadins are especially thin on ability scores. But the big issue is that sorcadins go from a SAD class (single ability score dependent) to a MAD class (multiple ability score dependent). If this sorcadin thing is so great, why does anybody just play a sorcerer or a paladin? Well, as with any multiclass, you’re sacrificing progress on one class for features of the other.
Built right, a sorcadin is a character build that can fill literally every role your party needs including damage dealing, healing, spellcasting, and it can even be the face of the party.
#5e sorcerer gish full
Sorcadins are among the strongest multiclass options in 5e, and if you’re looking for a full spellcaster still rocking armor and a sword then this combination is likely for you. Done right, you’ll also have the armor and the healing abilities of a paladin stacked atop all that damage. Both sorcerer and paladin are spellcasting classes that rely on their Charisma, and the numerous spell slots that the sorcerer gains can be funneled into the paladin’s Divine Smite feature for an outrageous amount of damage. The sorcerer and paladin class features line up rather neatly to improve each other and create something stronger than the sum of their parts. You could mix a warlock with a bard for a musical eldritch blast (imagine an agonizing blast on bagpipes), or a wizard and a barbarian for a power attack trickster. You've got a lot of options when it comes to multiclassing. If you’re looking to make a sorcadin then get your bucket of damage dice ready as we go through everything you need to know. Put these two powers together and you get a magical chocolate and peanut butter situation that has remained one of the most popular multiclassing options in 5e dungeons & dragons.
The sorcerer is a living source of arcane power, and the paladin is a holy champion infused with divine power. A 5e Guide for Sorcerer Paladin Multiclassing